We made a very simple editor in the previous section. It reads files at the start and writes them out at the end of the program. It works, but is not so good. It would be better if we had “New”, “Open”, “Save” and “Close” buttons. This section describes how to put those buttons into the window.
The screenshot above shows the layout. The function
app_open in the source code tfe2.c is as
follows.
static void
app_open (GApplication *app, GFile ** files, gint n_files, gchar *hint) {
GtkWidget *win;
GtkWidget *nb;
GtkWidget *lab;
GtkNotebookPage *nbp;
GtkWidget *scr;
GtkWidget *tv;
GtkTextBuffer *tb;
char *contents;
gsize length;
char *filename;
int i;
GError *err = NULL;
GtkWidget *boxv;
GtkWidget *boxh;
GtkWidget *dmy1;
GtkWidget *dmy2;
GtkWidget *dmy3;
GtkWidget *btnn; /* button for new */
GtkWidget *btno; /* button for open */
GtkWidget *btns; /* button for save */
GtkWidget *btnc; /* button for close */
win = gtk_application_window_new (GTK_APPLICATION (app));
gtk_window_set_title (GTK_WINDOW (win), "file editor");
gtk_window_set_default_size (GTK_WINDOW (win), 600, 400);
boxv = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0);
gtk_window_set_child (GTK_WINDOW (win), boxv);
boxh = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 0);
gtk_box_append (GTK_BOX (boxv), boxh);
dmy1 = gtk_label_new(NULL); /* dummy label for left space */
gtk_label_set_width_chars (GTK_LABEL (dmy1), 10);
dmy2 = gtk_label_new(NULL); /* dummy label for center space */
gtk_widget_set_hexpand (dmy2, TRUE);
dmy3 = gtk_label_new(NULL); /* dummy label for right space */
gtk_label_set_width_chars (GTK_LABEL (dmy3), 10);
btnn = gtk_button_new_with_label ("New");
btno = gtk_button_new_with_label ("Open");
btns = gtk_button_new_with_label ("Save");
btnc = gtk_button_new_with_label ("Close");
gtk_box_append (GTK_BOX (boxh), dmy1);
gtk_box_append (GTK_BOX (boxh), btnn);
gtk_box_append (GTK_BOX (boxh), btno);
gtk_box_append (GTK_BOX (boxh), dmy2);
gtk_box_append (GTK_BOX (boxh), btns);
gtk_box_append (GTK_BOX (boxh), btnc);
gtk_box_append (GTK_BOX (boxh), dmy3);
nb = gtk_notebook_new ();
gtk_widget_set_hexpand (nb, TRUE);
gtk_widget_set_vexpand (nb, TRUE);
gtk_box_append (GTK_BOX (boxv), nb);
for (i = 0; i < n_files; i++) {
if (g_file_load_contents (files[i], NULL, &contents, &length, NULL, &err)) {
scr = gtk_scrolled_window_new ();
tv = tfe_text_view_new ();
tb = gtk_text_view_get_buffer (GTK_TEXT_VIEW (tv));
gtk_text_view_set_wrap_mode (GTK_TEXT_VIEW (tv), GTK_WRAP_WORD_CHAR);
gtk_scrolled_window_set_child (GTK_SCROLLED_WINDOW (scr), tv);
tfe_text_view_set_file (TFE_TEXT_VIEW (tv), g_file_dup (files[i]));
gtk_text_buffer_set_text (tb, contents, length);
g_free (contents);
filename = g_file_get_basename (files[i]);
lab = gtk_label_new (filename);
gtk_notebook_append_page (GTK_NOTEBOOK (nb), scr, lab);
nbp = gtk_notebook_get_page (GTK_NOTEBOOK (nb), scr);
g_object_set (nbp, "tab-expand", TRUE, NULL);
g_free (filename);
} else {
g_printerr ("%s.\n", err->message);
g_clear_error (&err);
}
}
if (gtk_notebook_get_n_pages (GTK_NOTEBOOK (nb)) > 0) {
gtk_window_present (GTK_WINDOW (win));
} else
gtk_window_destroy (GTK_WINDOW (win));
}The function app_open builds the widgets in the main
application window.
boxv. It is a vertical
box and a child of GtkApplicationWindow. It has two children. The first
child is a horizontal box. The second child is a GtkNotebook.boxh and appends it to
boxv as the first child.dmy1 and
dmy3 has a character width of ten. The other label
dmy2 has the hexpand property set to TRUE. This makes the
label expand horizontally to be as long as possible.boxh.boxv as the
second child.The number of widget-build lines is 33(=58-26+1). We also needed many
variables (boxv, boxh, dmy1, …),
and most of them are used only for building the widgets. Is there any
good solution to reduce this work?
Gtk provides GtkBuilder. It reads user interface (UI) data and builds a window. It reduces this cumbersome work.
Look at the UI file tfe3.ui that defines the widget
structure.
<?xml version="1.0" encoding="UTF-8"?>
<interface>
<object class="GtkApplicationWindow" id="win">
<property name="title">file editor</property>
<property name="default-width">600</property>
<property name="default-height">400</property>
<child>
<object class="GtkBox">
<property name="orientation">GTK_ORIENTATION_VERTICAL</property>
<child>
<object class="GtkBox">
<property name="orientation">GTK_ORIENTATION_HORIZONTAL</property>
<child>
<object class="GtkLabel">
<property name="width-chars">10</property>
</object>
</child>
<child>
<object class="GtkButton">
<property name="label">New</property>
</object>
</child>
<child>
<object class="GtkButton">
<property name="label">Open</property>
</object>
</child>
<child>
<object class="GtkLabel">
<property name="hexpand">TRUE</property>
</object>
</child>
<child>
<object class="GtkButton">
<property name="label">Save</property>
</object>
</child>
<child>
<object class="GtkButton">
<property name="label">Close</property>
</object>
</child>
<child>
<object class="GtkLabel">
<property name="width-chars">10</property>
</object>
</child>
</object>
</child>
<child>
<object class="GtkNotebook" id="nb">
<property name="hexpand">TRUE</property>
<property name="vexpand">TRUE</property>
</object>
</child>
</object>
</child>
</object>
</interface>The is an XML file. Tags begin with < and end with
>. There are two types of tags, the start tag and the
end tag. For example, <interface> is a start tag and
</interface> is an end tag. The UI file begins and
ends with interface tags. Some tags, for example object tags, can have
class and id attributes in their start tag.
GtkApplicationWindow class and
win id. This is the top level window. It defines three
properties: the title property is “file editor”, the
default-width property is 600, and the
default-height property is 400.win.Compare this ui file and the lines 26-58 in the app_open
function of tfe2.c. Both build the same window with its
descendant widgets.
You can check the ui file with gtk4-builder-tool.
gtk4-builder-tool validate <ui file name>
validates the ui file. If the ui file includes some syntactical error,
gtk4-builder-tool prints the error.gtk4-builder-tool simplify <ui file name>
simplifies the ui file and prints the result. If the
--replace option is given, it replaces the ui file with the
simplified one. If the ui file specifies the default value of a
property, that property will be removed. For example, the default
orientation is horizontal so the simplification removes line 12. Some
values are simplified too. For example, “TRUE” and “FALSE” become “1”
and “0”, respectively. However, “TRUE” and “FALSE” are better for
maintenance.It is a good idea to check your ui file before compiling.
GtkBuilder builds widgets based on a ui file.
GtkBuilder *build;
build = gtk_builder_new_from_file ("tfe3.ui");
win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
gtk_window_set_application (GTK_WINDOW (win), GTK_APPLICATION (app));
nb = GTK_WIDGET (gtk_builder_get_object (build, "nb"));
g_object_unref(build);The function gtk_builder_new_from_file reads the file
tfe3.ui. Then, it builds the widgets and creates a
GtkBuilder object. All the widgets are connected based on the
parent-children relationship described in the ui file. We can retrieve
objects from the builder object with the
gtk_builder_get_object function. The top level window,
which has an id of “win” in the ui file, is taken and assigned to the
variable win. The window’s application property is set to
app with the gtk_window_set_application
function. The GtkNotebook, which has the id “nb” in the ui file, is also
taken and assigned to the variable nb. After the window and
application are connected, we no longer need the GtkBuilder instance. It
is released with the g_object_unref function.
The ui file reduces lines in the C source file.
$ cd tfe; diff tfe2.c tfe3.c
59a60
> GtkBuilder *build;
61,104c62,66
< GtkWidget *boxv;
< GtkWidget *boxh;
< GtkWidget *dmy1;
< GtkWidget *dmy2;
< GtkWidget *dmy3;
< GtkWidget *btnn; /* button for new */
< GtkWidget *btno; /* button for open */
< GtkWidget *btns; /* button for save */
< GtkWidget *btnc; /* button for close */
<
< win = gtk_application_window_new (GTK_APPLICATION (app));
< gtk_window_set_title (GTK_WINDOW (win), "file editor");
< gtk_window_set_default_size (GTK_WINDOW (win), 600, 400);
<
< boxv = gtk_box_new (GTK_ORIENTATION_VERTICAL, 0);
< gtk_window_set_child (GTK_WINDOW (win), boxv);
<
< boxh = gtk_box_new (GTK_ORIENTATION_HORIZONTAL, 0);
< gtk_box_append (GTK_BOX (boxv), boxh);
<
< dmy1 = gtk_label_new(NULL); /* dummy label for left space */
< gtk_label_set_width_chars (GTK_LABEL (dmy1), 10);
< dmy2 = gtk_label_new(NULL); /* dummy label for center space */
< gtk_widget_set_hexpand (dmy2, TRUE);
< dmy3 = gtk_label_new(NULL); /* dummy label for right space */
< gtk_label_set_width_chars (GTK_LABEL (dmy3), 10);
< btnn = gtk_button_new_with_label ("New");
< btno = gtk_button_new_with_label ("Open");
< btns = gtk_button_new_with_label ("Save");
< btnc = gtk_button_new_with_label ("Close");
<
< gtk_box_append (GTK_BOX (boxh), dmy1);
< gtk_box_append (GTK_BOX (boxh), btnn);
< gtk_box_append (GTK_BOX (boxh), btno);
< gtk_box_append (GTK_BOX (boxh), dmy2);
< gtk_box_append (GTK_BOX (boxh), btns);
< gtk_box_append (GTK_BOX (boxh), btnc);
< gtk_box_append (GTK_BOX (boxh), dmy3);
<
< nb = gtk_notebook_new ();
< gtk_widget_set_hexpand (nb, TRUE);
< gtk_widget_set_vexpand (nb, TRUE);
< gtk_box_append (GTK_BOX (boxv), nb);
<
---
> build = gtk_builder_new_from_file ("tfe3.ui");
> win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
> gtk_window_set_application (GTK_WINDOW (win), GTK_APPLICATION (app));
> nb = GTK_WIDGET (gtk_builder_get_object (build, "nb"));
> g_object_unref(build);
138c100
< app = gtk_application_new ("com.github.ToshioCP.tfe2", G_APPLICATION_HANDLES_OPEN);
---
> app = gtk_application_new ("com.github.ToshioCP.tfe3", G_APPLICATION_HANDLES_OPEN);
144a107
>
61,104c62,66 means that 44 (=104-61+1) lines are changed
to 5 (=66-62+1) lines. Therefore, 39 lines are reduced. Using a ui file
not only shortens C source files, but also makes the widgets’ structure
clear.
Now I’ll show you the app_open function in the C file
tfe3.c.
static void
app_open (GApplication *app, GFile ** files, gint n_files, gchar *hint) {
GtkWidget *win;
GtkWidget *nb;
GtkWidget *lab;
GtkNotebookPage *nbp;
GtkWidget *scr;
GtkWidget *tv;
GtkTextBuffer *tb;
char *contents;
gsize length;
char *filename;
int i;
GError *err = NULL;
GtkBuilder *build;
build = gtk_builder_new_from_file ("tfe3.ui");
win = GTK_WIDGET (gtk_builder_get_object (build, "win"));
gtk_window_set_application (GTK_WINDOW (win), GTK_APPLICATION (app));
nb = GTK_WIDGET (gtk_builder_get_object (build, "nb"));
g_object_unref(build);
for (i = 0; i < n_files; i++) {
if (g_file_load_contents (files[i], NULL, &contents, &length, NULL, &err)) {
scr = gtk_scrolled_window_new ();
tv = tfe_text_view_new ();
tb = gtk_text_view_get_buffer (GTK_TEXT_VIEW (tv));
gtk_text_view_set_wrap_mode (GTK_TEXT_VIEW (tv), GTK_WRAP_WORD_CHAR);
gtk_scrolled_window_set_child (GTK_SCROLLED_WINDOW (scr), tv);
tfe_text_view_set_file (TFE_TEXT_VIEW (tv), g_file_dup (files[i]));
gtk_text_buffer_set_text (tb, contents, length);
g_free (contents);
filename = g_file_get_basename (files[i]);
lab = gtk_label_new (filename);
gtk_notebook_append_page (GTK_NOTEBOOK (nb), scr, lab);
nbp = gtk_notebook_get_page (GTK_NOTEBOOK (nb), scr);
g_object_set (nbp, "tab-expand", TRUE, NULL);
g_free (filename);
} else {
g_printerr ("%s.\n", err->message);
g_clear_error (&err);
}
}
if (gtk_notebook_get_n_pages (GTK_NOTEBOOK (nb)) > 0) {
gtk_window_present (GTK_WINDOW (win));
} else
gtk_window_destroy (GTK_WINDOW (win));
}The whole source code of tfe3.c is stored in the src/tfe
directory.
GtkBuilder can build widgets with a string. Use
gtk_builder_new_from_string instead of
gtk_builder_new_from_file.
char *uistring;
uistring =
"<interface>"
"<object class=\"GtkApplicationWindow\" id=\"win\">"
"<property name=\"title\">file editor</property>"
"<property name=\"default-width\">600</property>"
"<property name=\"default-height\">400</property>"
"<child>"
"<object class=\"GtkBox\">"
"<property name=\"orientation\">GTK_ORIENTATION_VERTICAL</property>"
... ... ...
... ... ...
"</interface>";
build = gtk_builder_new_from_string (uistring, -1);This method has an advantage and disadvantage. The advantage is that the ui string is written in the source code. So, no ui file is needed at runtime. The disadvantage is that writing the C string is a bit bothersome, as the xml needs quoting and special characters need escaping. If you want to use this method, you should write a script that transforms ui files into C-strings.
Or, if you have jq installed, you can use
jq -R < tfe3.ui to do the quoting and escaping for
you.
A Gresource is similar to a string, except that a Gresource is
compressed binary data, not text data. The
glib-compile-resources program compiles ui files into
Gresources. It can compile not only text files but also binary files
such as images, sounds and so on. After compilation, it bundles them up
into one Gresource object.
An xml file is necessary for the resource compiler
glib-compile-resources. It describes resource files.
<?xml version="1.0" encoding="UTF-8"?>
<gresources>
<gresource prefix="/com/github/ToshioCP/tfe3">
<file>tfe3.ui</file>
</gresource>
</gresources>gresources tag can include multiple gresources
(gresource tags). However, this xml has only one gresource./com/github/ToshioCP/tfe3.tfe3.ui. The resource
will be pointed with /com/github/ToshioCP/tfe3/tfe3.ui by
GtkBuilder. The pattern is “prefix” + “name”. If you want to add more
files, insert them between line 4 and 5.Save this xml text to tfe3.gresource.xml. The gresource
compiler glib-compile-resources shows its usage with the
argument --help.
$ glib-compile-resources --help
Usage:
glib-compile-resources [OPTION..] FILE
Compile a resource specification into a resource file.
Resource specification files have the extension .gresource.xml,
and the resource file have the extension called .gresource.
Help Options:
-h, --help Show help options
Application Options:
--version Show program version and exit
--target=FILE Name of the output file
--sourcedir=DIRECTORY The directories to load files referenced in FILE from (default: current directory)
--generate Generate output in the format selected for by the target filename extension
--generate-header Generate source header
--generate-source Generate source code used to link in the resource file into your code
--generate-dependencies Generate dependency list
--dependency-file=FILE Name of the dependency file to generate
--generate-phony-targets Include phony targets in the generated dependency file
--manual-register Don't automatically create and register resource
--internal Don't export functions; declare them G_GNUC_INTERNAL
--external-data Don't embed resource data in the C file; assume it's linked externally instead
--c-name C identifier name used for the generated source code
-C, --compiler The target C compiler (default: the CC environment variable)
Now run the compiler.
$ glib-compile-resources tfe3.gresource.xml --target=resources.c --generate-source
Then a C source file resources.c is generated. Modify
tfe3.c and save it as tfe3_r.c.
#include "resources.c"
... ... ...
... ... ...
build = gtk_builder_new_from_resource ("/com/github/ToshioCP/tfe3/tfe3.ui");
... ... ...
... ... ...The function gtk_builder_new_from_resource builds
widgets from a resource.
Then, compile and run it.
$ comp tfe3_r
$ ./a.out tfe2.c
A window appears and it is the same as the screenshot at the beginning of this page.
Generally, resources are best for C programs. If you use other languages like Ruby, strings are better than resources.